Hello Everyone
This is the tutorial of high to low poly baking Process. I am using Maya and Substance Painter for the whole process. First I will do the Low poly model and uv unwrapping in Maya then I will take that into Substance Painter for baking the textures and I will Maya also for baking some of the texture. I will bake Diffuse, Alpha or Transparency Map and I am using the Wicker model for it.