In this video I am going to show you how to make 3D leather boot by using Maya, Zbrush and Substance Painter. I tried my best to tell and show everything I used to made this leather boot. I modeled in Maya then took that model to Zbrush for sculpting then took the high poly mesh to Substance Painter for the texturing. Then extracted all the maps and used on low poly model in Maya. Then rendered it in Arnold.