Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Saturday, 30 January 2021

How to make 3D leather boot(Maya, Zbrush, Substance Painter)

 


 

In this video I am going to show you how to make 3D leather boot by using Maya, Zbrush and Substance Painter. I tried my best to tell and show everything I used to made this leather boot. I modeled in Maya then took that model to Zbrush for sculpting then took the high poly mesh to Substance Painter for the texturing. Then extracted all the maps and used on low poly model in Maya. Then rendered it in Arnold.

Saturday, 31 October 2020

Likeness Sculpt of Mr Narendra Modi (Portrait) with some tips

 

This is a likeness sculpt of Mr. Narendra Modi. In this video I have shared some tips on base mesh, edge flow, maps that I used for the skin and xgen hair and i have also added the turntable render. Hope you will like this #likenesssculpt #realisticcharacter #zbrush

Tuesday, 1 September 2020


This is a likeness sculpt of Virat Kohli with Turn table video. # realistic character

Software Used - Maya, Zbrush, Photoshop, Arnold, Xgen