Wednesday, 11 September 2024

Part C - Finished Adding Details in Maya For Leather Jacket


Hello Everyone,

This is the Part C video of How to Make Leather Jacket tutorial. In this video I finished adding details on the Jacket in#maya . I showed step by step process of how to make. You can also check out my previous 2 videos of How to Make Leather Jacket tutorial series. #modeling 

Hope you will like it.

Sunday, 11 August 2024

Part - B - Leather Jacket Detailing


Hello Everyone,

This is the Part - B video of How To Make Leather Jacket tutorial. In this video I am going to show you how to add details on the base mesh or low poly model. I have explained step by step how to do it.

Hope you will like it.

Thank You

Monday, 22 July 2024

Part A - Making Base Mesh For Leather Jacket


Hello Everyone,

This is the Part - A tutorial of "How To Make Leather Jacket" tutorial. In this Tutorial I have showed step by step process of making the base mesh for leather jacket. I have used Maya to make the base mesh.

Hope you will like it. Thank you.

Sunday, 30 July 2023

Mushroom

 Hello Everyone,

 

 This is the tutorial of easy way to make a Mushroom in 3D. I have used Maya, Zbrush, Substance Painter and Photoshop for this Mushroom model. I have explained how I am making the base mesh in Maya, then taking that file to Zbrush to do the sculpting details, then exporting Normal and Displacement map from Zbrush then using Photoshop to create alpha for the Mushroom then texturing in Substance Painter by importing the Normal map, then exporting all the required texture from Substance Painter and finally render it in Arnold.







 

Saturday, 4 February 2023

How To Make Jean Pant & T Shirt Part 04

Hello Everyone,

This is a 4 parts tutorial and this is the part-04 (final) tutorial of "How to Make Jean Pant and T-Shirt" and in this tutorial I am going show how to Texture Jean Pant and T-Shirt in Substance Painter, Exporting Displacement map from Zbrush then finally rendering in Maya Arnold.

Saturday, 28 January 2023

How To Make Jean Pant And T Shirt (Part-03)

Hello Everyone, 

This is a 4 parts tutorial and this is the part-03 tutorial of "How to Make Jean Pant and T-Shirt" and in this tutorial I am going show how to UV unwrap the low poly model and sculpting details in zbrush then prepare the low poly model to texture in Substance 3D Painter . In the next part of the tutorial I am going to show how to Texture in Substance Painter then finally rendering in Maya Arnold. 

Sunday, 22 January 2023

How To Make Jean Pant And T Shirt (Part-02)

Hello Everyone,

 This is a 4 parts tutorial and this is the part-02 tutorial of "How to Make Jean Pant and T-Shirt" and in this tutorial I am going show how to refine and adding some details on the clothes in Zbrush then taking the high poly meshes to Maya to make good topology mesh.

 Hope you like it...


Saturday, 29 October 2022

How To Make Jean Pant And T Shirt (Part-01)

Hello Everyone,

This is a 4 parts tutorial and this is the part-01 tutorial of "How to Make Jean Pant and T-Shirt" and in this video I am going make the clothes using Marvelous Designer. Then other parts of the tutorials I am going to show how to adjust the mesh in Zbrush then making the base mesh in Maya and uv unwrapping it and Texturing in Substance Painter then finally rendering in Maya Arnold. 

 Hope you like it...

Friday, 1 July 2022

High to Low poly Texture Baking (Maya & Substance Painter)

Hello Everyone 

This is the tutorial of high to low poly baking Process. I am using Maya and Substance Painter for the whole process. First I will do the Low poly model and uv unwrapping in Maya then I will take that into Substance Painter for baking the textures and I will Maya also for baking some of the texture. I will bake Diffuse, Alpha or Transparency Map and I am using the Wicker model for it.

Friday, 1 April 2022

How To Make Wicker Sofa (Final Part)(Maya, Zbrush & Substance Painter)

 



 

 

Hello Everyone This is the 2nd and final part of "How to Make Wicker Sofa" Tutorial. I will be using Maya, Zbrush and Substance Painter to complete this Wicker Sofa. In this course I will be sharing how to complete this model and UV part in Maya. Then I will export the cusions to Zbrush to do the wrinkles and details. Then I will extract the Normal and Displacement map in Zbrush and I will export the Wicker Sofa in .fbx format and import it in Substance Painter to do the texturing. Then I will use Arnold in Maya to do the final renders. Hope you all like it. Thank You...

Sunday, 30 January 2022

How to Make Wicker Sofa Part - 1 (Maya)

Hello Everyone 

This is the the tutorial about How to Make Wicker Sofa in Maya. I used some techniques to how to do the Wicker models and I have tried to share my knowledge here in this tutorial. I hope it will help you in your work.

 You can also check out my other tutorials in my Channel.

Saturday, 29 May 2021

How to make Velvet Chesterfield Sofa(Maya, Zbrush & Substance Painter)

Hi...Everyone In this video I have shared how to make Velvet Chesterfield Sofa in Maya, Zbrush & Substance painter. You will get clear knowledge of how to make the Chesterfield Sofa in Maya then exporting that mesh to Zbrush to adding wrinkles and detailing then baking and texturing in Substance painter and how to make Velvet material in Substance Painter. Hope you will like it.




Saturday, 30 January 2021

How to make 3D leather boot(Maya, Zbrush, Substance Painter)

 


 

In this video I am going to show you how to make 3D leather boot by using Maya, Zbrush and Substance Painter. I tried my best to tell and show everything I used to made this leather boot. I modeled in Maya then took that model to Zbrush for sculpting then took the high poly mesh to Substance Painter for the texturing. Then extracted all the maps and used on low poly model in Maya. Then rendered it in Arnold.

Sunday, 10 January 2021

Retopology in Maya and import that mesh in Zbrush for baking

 

Hello...Everyone 

 In this video I have show how to retopologize in Maya and bringing that mesh to Zbrush for baking with the high poly mesh. You will able to learn Retopology in Maya and how to export the retopology mesh from Maya and import it in Zbrush for Baking/Projection. I have used this character which is I am working on it. If you want to see my other videos of this character how I made, here are the links.... 

 1 - Torso - https://youtu.be/qyE_GX3AWbQ 

2 - Arm (Part-A) - https://youtu.be/KHN-Rr1dYlg 

3 - Arm (Part-B) - https://youtu.be/pbMqBWKt8-8 

4 - Leg - https://youtu.be/TqjKx_vp8ZY 

5 - Head (Part-A) - https://youtu.be/PLH3W-TQydg 

6 - Head (Part-A) - https://youtu.be/N2fgrRTIrFI 

 

Thank you...

Sunday, 15 November 2020

3d Modeling and Texturing a Lantern

 

Making of an old Lantern (Maya, Zbrush & Substance Painter)

It is a time-lapse video of making of an old Lantern. I have used Maya to model the Lantern, Zbrush to give the detailing, Substance Painter to texturing and used Maya Arnold to render the Lantern model.
Hope you will like this.

 

 

Saturday, 31 October 2020

Likeness Sculpt of Mr Narendra Modi (Portrait) with some tips

 

This is a likeness sculpt of Mr. Narendra Modi. In this video I have shared some tips on base mesh, edge flow, maps that I used for the skin and xgen hair and i have also added the turntable render. Hope you will like this #likenesssculpt #realisticcharacter #zbrush

Saturday, 24 October 2020

Sculpting A Male Character - Head(Final Part) - How To Sculpt Head (Spee...

 

Hi..everyone it is the final video of sculpting the head. Next video I am going to retopologize the mesh in Maya and bring back to Zbrush for projection. #zbrushrealisticcharacter, #zbrushtutorial, #speedsculptzbrush

Sculpting A Male Character - Head(Part-A) - How To Sculpt Head (Speed Sc...

 

Hi...Everyone 

 This video is how to sculpt head in Zbrush and this is part - 4 video of Sculpting A Male Character. It is a speed sculpting tutorial, in this video I sculpted the head from the sphere. In the next video I am going to retopologize in maya then bring that mesh to zbrush for projection. #zbrushrealisticcharacter, #zbrushtutorial, #speedsculptzbrush

Sunday, 11 October 2020

Sculpting A Male Character - Leg - How To Sculpt Leg (Speed Sculpting)(P...

Hi...EveryoneThis video is how to sculpt leg in Zbrush and this is part -
3 video of Sculpting A Male Character. It is a speed sculpting, in this
video I sculpted the leg from the torso. In the next video I am going
to sculpt the head then I will start the detailing on the complete body. #zbrush #zbrush speed sculpt #Zvrush tutorial


 

Saturday, 3 October 2020

Sculpting The Arm (Part - B)


 This video is the last part of Sculpting an Arm. In this video i have started sculpting where I left in the Sculpting an Arm Part-A. Still it is not completely detailed. Once I finish the complete body I will start adding details on every part. # zbrush, #zbrush tutorial, #sculpting

Thank you...

Tuesday, 29 September 2020

Sculpting A Male Character - Arm (Part-A) - How To Sculpt Arm (Speed Sculpting)(Part - 02)

This video is a 2nd part of Sculpting a Male Character Series. In this video I have show how to sculpt an Arm and it is a 1st part and soon I am going to upload the last part video of the Arm. I have kept the continuity from the Torso sculpting video to this video, you will see i have sculpted from there only where i left in the Torso sculpting video. #zbrush, #zbrush tutorial, #sculpting


 

Monday, 14 September 2020

Sculpting A Male Character - Torso - How To Sculpt Torso (Speed Sculpting)(Part - 01)


This video is a speed sculpting of a male Torso in Zbrush. Some of the techniques that I developed over the years to speed up my sculpting process of making a male torso from sphere. #zbrush, #zbrush tutorial, #sculpting

Tuesday, 1 September 2020


This is a likeness sculpt of Virat Kohli with Turn table video. # realistic character

Software Used - Maya, Zbrush, Photoshop, Arnold, Xgen

Monday, 31 August 2020

Virat Kohli Likeness Sculpt




This is a likeness sculpt of Virat Kohli. You can check https://youtu.be/AWMbzv9sfTQ for the turn table video I made. Hope you will like it...

Software used - Maya, Zbrush, Photoshop, Arnold, Xgen

Thursday, 23 July 2020

Likeness sculpt of Mr. Narendra Modi

This is a sculpt of the Prime Minister of INDIA, Mr. Narendra Modi. It's a personal project of mine. I have done the complete character with dress but due to rendering time I am just posting the face for now. In future I am going to do a turntable video with complete character.
Software used - Maya, zbrush, photoshop


Tuesday, 19 March 2019

Mahadev (WIP)

I am working on this in my leisure hours will finish it soon with more detailing

Sunday, 28 May 2017

Indian Tribal Warrior (WIP)

This concept came to my mind, i did some rough sketching tried to do it in 3d and still working on it. There are some areas I need to put detailing and correction. I will post the final model soon.

Warrior (WIP)

Posting a WIP of this character. I have done all the basic models in Maya then trying to sculpt the details in Zbrush. Soon I will post the final character with texture

Wednesday, 4 February 2015

Portrait of Amitabh Bachchan (Big B)

Hello Everybody.......
It's my new 3D work "Amitabh Bachchan (Big B)"
Software used- Maya, Zbrush, Photoshop

I am going to do a turntable video of this model very soon.

Wednesday, 14 January 2015

Younger Version of "Parineeti Chopra"

Hello Everybody......
It is a new 3D work portrait of younger version of "Parineeti Chopra".
Software Used- Maya, Zbrush, Photoshop

Friday, 21 November 2014

Portrait of Virat Kohli

Hello Everybody.......
It's my new 3D work "portrait of Virat Kohli"
Software used- Maya, Zbrush, Photoshop

I am going to upload a turntable video of this Virat Kohli Model Very soon

Tuesday, 7 October 2014

Kid

Hello Everyone
It is my new 3d modeling work. Software used - 3ds Max, ZBrush, Photoshop

Saturday, 6 September 2014

New Born Baby

Hello Everyone.....
It is my new 3d modeling work. I made the base mesh in 3ds Max, sculpted it in Zbrush then rendered the low poly model in 3ds Max and did the post production in Photoshop.

Saturday, 23 November 2013

Widow (Bike)

This a custom made bike, this is not my concept i just found it from internet and i liked it very much when i saw. I got very excited to make it in 3d so i tried my best to put all the details and i modified some of the areas for the better look of the bike. I made it in 3DS Max and rendered in Mental ray and did the post production in After Effect.


I am going to upload a turntable of this bike very soon

Saturday, 7 September 2013

Pari (Angel)

It is a digital Painting of an Angel, I enjoyed working on it and I used Photoshop for this digital painting

Wednesday, 9 January 2013

Don't come infront of me

For this model I tried my best to study the every detail of his muscles, pose and everything

Manticore

It is called Manticore. I was trying to do something different model of animal and I was searching on internet for a good reference then I got an animal character named Manticore, it has wings, three heads, its claws are like wolf claws and tail is like snake. I tried my best to do it in 3D like my reference.

Software used - Maya, Z Brush, Photoshop

I am going make a turntable video of this model very soon with new look

Excalibur

It is a old car Excalibur. When I was searching on internet for reference of cars I saw the Excalibur car and I was so excited to make it 3D and here it is.

Software used - Maya, Photoshop

I am going to give this model a new look and upload a turntable video very soon

Face of a Old Man


It is a speed sculpt in 6 hours..
Software used - Z Brush, Photoshop