Showing posts with label arnold. Show all posts
Showing posts with label arnold. Show all posts

Saturday, 29 May 2021

How to make Velvet Chesterfield Sofa(Maya, Zbrush & Substance Painter)

Hi...Everyone In this video I have shared how to make Velvet Chesterfield Sofa in Maya, Zbrush & Substance painter. You will get clear knowledge of how to make the Chesterfield Sofa in Maya then exporting that mesh to Zbrush to adding wrinkles and detailing then baking and texturing in Substance painter and how to make Velvet material in Substance Painter. Hope you will like it.




Sunday, 15 November 2020

3d Modeling and Texturing a Lantern

 

Making of an old Lantern (Maya, Zbrush & Substance Painter)

It is a time-lapse video of making of an old Lantern. I have used Maya to model the Lantern, Zbrush to give the detailing, Substance Painter to texturing and used Maya Arnold to render the Lantern model.
Hope you will like this.

 

 

Saturday, 31 October 2020

Likeness Sculpt of Mr Narendra Modi (Portrait) with some tips

 

This is a likeness sculpt of Mr. Narendra Modi. In this video I have shared some tips on base mesh, edge flow, maps that I used for the skin and xgen hair and i have also added the turntable render. Hope you will like this #likenesssculpt #realisticcharacter #zbrush

Tuesday, 1 September 2020


This is a likeness sculpt of Virat Kohli with Turn table video. # realistic character

Software Used - Maya, Zbrush, Photoshop, Arnold, Xgen