Hi...Everyone In this video I have shared how to make Velvet Chesterfield Sofa in Maya, Zbrush & Substance painter. You will get clear knowledge of how to make the Chesterfield Sofa in Maya then exporting that mesh to Zbrush to adding wrinkles and detailing then baking and texturing in Substance painter and how to make Velvet material in Substance Painter. Hope you will like it.
Saturday, 29 May 2021
How to make Velvet Chesterfield Sofa(Maya, Zbrush & Substance Painter)
Saturday, 30 January 2021
How to make 3D leather boot(Maya, Zbrush, Substance Painter)
In this video I am going to show you how to make 3D leather boot by using Maya, Zbrush and Substance Painter. I tried my best to tell and show everything I used to made this leather boot. I modeled in Maya then took that model to Zbrush for sculpting then took the high poly mesh to Substance Painter for the texturing. Then extracted all the maps and used on low poly model in Maya. Then rendered it in Arnold.
Sunday, 10 January 2021
Retopology in Maya and import that mesh in Zbrush for baking
Hello...Everyone
In this video I have show how to retopologize in Maya and bringing that mesh to Zbrush for baking with the high poly mesh. You will able to learn Retopology in Maya and how to export the retopology mesh from Maya and import it in Zbrush for Baking/Projection. I have used this character which is I am working on it. If you want to see my other videos of this character how I made, here are the links....
1 - Torso - https://youtu.be/qyE_GX3AWbQ
2 - Arm (Part-A) - https://youtu.be/KHN-Rr1dYlg
3 - Arm (Part-B) - https://youtu.be/pbMqBWKt8-8
4 - Leg - https://youtu.be/TqjKx_vp8ZY
5 - Head (Part-A) - https://youtu.be/PLH3W-TQydg
6 - Head (Part-A) - https://youtu.be/N2fgrRTIrFI
Thank you...